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<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">rusjel</journal-id><journal-title-group><journal-title xml:lang="ru">Russian Journal of Economics and Law</journal-title><trans-title-group xml:lang="en"><trans-title>Russian Journal of Economics and Law</trans-title></trans-title-group></journal-title-group><issn pub-type="ppub">2782-2923</issn><publisher><publisher-name>"TCE "Taglimat"" Ltd.</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.21202/2782-2923.2023.2.439-450</article-id><article-id custom-type="edn" pub-id-type="custom">RWAHOS</article-id><article-id custom-type="elpub" pub-id-type="custom">rusjel-2416</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>ДИСКУССИИ</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="en"><subject>DISCUSSIONS</subject></subj-group></article-categories><title-group><article-title>Видеоигры: эскапизм или эффективный инструмент антикоррупционного просвещения?</article-title><trans-title-group xml:lang="en"><trans-title>Videogames: escapism or an effective tool for anticorruption enlightenment?</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Мельникова</surname><given-names>А. Л.</given-names></name><name name-style="western" xml:lang="en"><surname>Melnikova</surname><given-names>A. L.</given-names></name></name-alternatives><bio xml:lang="ru"><p>Мельникова Анна Леонидовна, эксперт Проектно-учебной лаборатории антикоррупционной политики</p><p>Web of Science Researcher ID: http://www.researcherid.com/rid/ADS-6406-2022</p><p>г. Москва</p></bio><bio xml:lang="en"><p>Anna L. Melnikova, expert of the Project-academic laboratory for anticorruption policy</p><p>Web of Science Researcher ID: http://www.researcherid.com/rid/ADS-6406-2022</p><p>Moscow</p></bio><email xlink:type="simple">almelnikova@hse.ru</email><xref ref-type="aff" rid="aff-1"/></contrib><contrib contrib-type="author" corresp="yes"><contrib-id contrib-id-type="orcid">https://orcid.org/0000-0002-4933-8294</contrib-id><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Мицул</surname><given-names>А. С.</given-names></name><name name-style="western" xml:lang="en"><surname>Mitsul</surname><given-names>A. S.</given-names></name></name-alternatives><bio xml:lang="ru"><p>Мицул Анастасия Сергеевна, независимый исследователь</p><p>Web of Science Researcher ID: http://www.researcherid.com/rid/AEQ-8997-2022</p></bio><bio xml:lang="en"><p>Anastasia S. Mitsul, independent researcher</p><p>Web of Science Researcher ID: http://www.researcherid.com/rid/AEQ-8997-2022</p></bio></contrib></contrib-group><aff-alternatives id="aff-1"><aff xml:lang="ru">Национальный исследовательский университет «Высшая школа экономики»<country>Россия</country></aff><aff xml:lang="en">National Research University “Higher School of Economics”<country>Russian Federation</country></aff></aff-alternatives><pub-date pub-type="collection"><year>2023</year></pub-date><pub-date pub-type="epub"><day>16</day><month>06</month><year>2023</year></pub-date><volume>17</volume><issue>2</issue><fpage>439</fpage><lpage>450</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Мельникова А.Л., Мицул А.С., 2023</copyright-statement><copyright-year>2023</copyright-year><copyright-holder xml:lang="ru">Мельникова А.Л., Мицул А.С.</copyright-holder><copyright-holder xml:lang="en">Melnikova A.L., Mitsul A.S.</copyright-holder><license license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://www.rusjel.ru/jour/article/view/2416">https://www.rusjel.ru/jour/article/view/2416</self-uri><abstract><sec><title>Цель</title><p>Цель: анализ имеющихся игр с антикоррупционной составляющей с последующим выводом о возможности использования их в антикоррупционном просвещении с помощью разнообразных механик, сюжетов и нарративов.</p></sec><sec><title>Методы</title><p>Методы: анализ и обобщение нарратива коммерческих видеоигр, а также изучения литературы и научных исследований, направленных на выявление воздействия видеоигр на когнитивные способности игрока, и возможности использования видеоигр в образовании и просвещении позволили нам предположить, что видеоигры могут быть использованы как вспомогательный инструмент антикоррупционного просвещения.</p><p>Также был проведен анализ аудитории видеоигр на предмет релевантности ее для целей антикоррупционного просвещения. Согласно выделенным нами целям антикоррупционного просвещения, как то: умение распознавать коррупцию, ее виды, формирование негативного отношения к коррупции и позитивного к заявителю, иллюстрация краткосрочных и долгосрочных последствий коррупции – был произведен критический анализ нарратива видеоигр с целью выделения наиболее подходящих для антикоррупционного просвещения.</p></sec><sec><title>Результаты</title><p>Результаты: в рамках работы мы рассмотрели обучающий потенциал видеоигр и определили уровень эффективности воздействия видеоигр на образовательный процесс. На примере конкретных игровых проектов была практически доказана целесообразность использования видеоигр в качестве инструмента антикоррупционного просвещения.</p></sec><sec><title>Научная новизна</title><p>Научная новизна: в статье доказывается нецелесообразность оценки видеоигр исключительно как формы эскапизма и впервые разобраны примеры практического применения коммерческих видеоигр, не являющихся тренажерами или симуляторами, для организации антикоррупционного просвещения. </p></sec><sec><title>Практическая значимость</title><p>Практическая значимость: основные выводы статьи могут быть использованы в практической деятельности при разработке долгосрочных стратегий и программ антикоррупционного просвещения, а также в рамках деятельности по созданию видеоигр для оценки долгосрочных последствий используемого нарратива.</p></sec></abstract><trans-abstract xml:lang="en"><sec><title>Objective</title><p>Objective: to analyze video games with anticorruption components and to make a conclusion of the possibility to use them in anticorruption education with various mechanics, plots and narratives.</p></sec><sec><title>Methods</title><p>Methods: analysis and summarization of the narrative of commercial video games, studies of the scientific literature and research aimed at revealing the influence of video games on a player’s cognitive abilities, as well as studying the possibilities of using video games in education and enlightenment allowed us to assume that video games may be used as an auxiliary instrument for anticorruption enlightenment.</p><p>Also, we analyzed the audience of video games players to determine its relevancy for the goals of anticorruption education. According to the goals of anticorruption education identified by us, namely: ability to distinguish corruption and its types, developing negative attitude to corruption and positive attitude to a whistle-blower, illustration of short-term and long-term consequences of corruption – we performed a critical analysis of the video games narrative in order to identify the ones most appropriate for anticorruption education.</p></sec><sec><title>Results</title><p>Results: in the work, we studied the educational potential of video games and determined the efficiency level of their influence of the educational process. By the example of particular game projects, we proved in practice the expediency of using video games as a tool of anticorruption education.</p></sec><sec><title>Scientific novelty</title><p>Scientific novelty: the article proves inexpediency of assessing video games exclusively as a form of escapism and, for the first time, specifies the examples of practical implementation of commercial video games, not being training programs or simulators, for organization of anticorruption education.</p></sec><sec><title>Practical significance</title><p>Practical significance: the main conclusions of the article can be used in practical activity when developing long-term strategies and programs of anticorruption education, as well as within the activity of developing video games to assess longterm consequences of the narrative used.</p></sec></trans-abstract><kwd-group xml:lang="ru"><kwd>видеоигры</kwd><kwd>антикоррупционное просвещение</kwd><kwd>коррупция</kwd><kwd>антикоррупционное мировоззрение</kwd><kwd>противодействие коррупции</kwd><kwd>видеоигры в обучении</kwd><kwd>Game Studies</kwd></kwd-group><kwd-group xml:lang="en"><kwd>Video games</kwd><kwd>Anticorruption education</kwd><kwd>Corruption</kwd><kwd>Anticorruption world outlook</kwd><kwd>Corruption counteraction</kwd><kwd>Video games in education</kwd><kwd>Game Studies</kwd></kwd-group></article-meta></front><back><ref-list><title>References</title><ref id="cit1"><label>1</label><citation-alternatives><mixed-citation xml:lang="ru">Bankhurst A. 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